; ------------------------------------------------------------------------------------------------------- 
; Sequence Delay's 
@Del_AttackTele=400 
@Del_AttackKeyDown=400 
@Del_Precast=400 
@Del_SwitchSkill=10 
@Del_WEOT=1800 
;========================================================== 
; ------------------------------------------------------------------------------------------------------- 
; Sequence Timeout's 
@Timeout_Eld=15000 
@Timeout_TravPreAttack=5000 
@Timeout_Trav=60000 
@Timeout_Shenk=10000 
;===================================== DELAYS ===================================== 
@SwitchSkill=30 
@Switch_Delay=300 
@Key_Delay=50 
@Tele_Delay=300 
@Loop_Delay=100 
@WP_Delay=1200 
@Random_Delay=200,500 
@Eldritch_Attack_Length=30000 
@Thresh_Attack_Length=9000 
@Shenk_Attack_Length=15000 
@Dac_Attack_Length=9000 
@Pindle_Attack_Length=11000 
@Meph_Attack_Length=30000 
@Andy_Attack_Length=30000 
;====================================== MAIN ====================================== 
[MAIN] 
;==Eldritch== 
GotoFrigid,0 
SetA5Colors,0 
CTA,0 
HolyShield,0 
TeleToEldritch,0 
StationaryAttack,@Eldritch_Attack_Length 
Loot,0 
;ToTownAct5,0 ;uncomment only if not doing Thresh or Shenk 
;==Thresh== 
;FromEldtoFrigidWP,0 
;ToArreat,0 
;TeleToThresh,0 
;TeleportAttack,@Thresh_Attack_Length 
;Loot,0 
;ToTownAct5,0 
;==Option== 
TeleToShenkFromEld,0 ;Uncomment only if not doing Thresh (comment next two if you uncomment this) 
;GotoFrigid,0 
;CTA,0 
;HolyShield,0 
;TeleToShenkFromWP,0 
;==Shenk== 
ShenkAttack,@Shenk_Attack_Length 
Delay,0 
Delay,0 
Loot,0 
ToTownAct5,0 
;==Dac== 
;TeleToDac,0 
;DacAttack,0 
;StationaryAttack,3000 
;DacAttack,@Dac_Attack_Length 
;Loot,0 
;ToTownAct5,0 
;==Meph== 
Meph_WP,0 
SetA3Colors,0 
CTA,0 
HolyShield,0 
Mephisto,0; 
TeleportAttack,@Meph_Attack_Length 
Loot,0 
ToTownAct3,0 
;==Nithlathak== 
;TakeWp,0 
;ChickenStart,0 
;CTA,0 
;TeleToNihlatak,0 
;SimplePickit,0 
;SimplePickit,0 
;ToTownAct5,0 
==Andy== 
Andy_WP,0 
SetA3Colors,0 
CTA,0 ;Probably wont work, leave commented 
HolyShield,0 
Andy,0 
TeleportAttack,@Andy_Attack_Length 
Loot,0 
;================================ DEFINITIONS OF MAIN ================================ 
; Dont edit beyond this point unless you know what you're doing! 
;=========Nithlathak======= 
[ToTown] 
K(@Skill_Teleport) 
S(@Del_SwitchSkill) 
RC(200,300) 
WEOT(@Del_WEOT) 
K(@Skill_TownPortal) 
S(@Del_SwitchSkill) 
FUNC:TOWNTP 
EXEC:PotBot.exe 
FUNC:A5TownPoint 
[ChickenStart] 
EXEC:ChickenStart.au3 
[SimplePickit] 
KU(@Skill_HoldPosition) 
RCU 
LCU 
K(@Skill_Redemption) 
S(@Del_SwitchSkill) 
S(50) 
PICKIT(600) 
[TeleToNihlatak] 
EXEC:TeleToHalls.au3 
[TakeWp] 
EXEC:Waypoint.au3 
;=========Precasts========= 
[CTA] 
SWITCH1 
S(@Switch_Delay) 
K(@Battle_Command) 
S(Switch_Delay) 
RC(400,300) 
S(@Switch_Delay) 
RC(400,300) 
S(@Switch_Delay) 
K(@Battle_Orders) 
S(Switch_Delay) 
RC(400,300) 
S(@Switch_Delay) 
RC(400,300) 
S(@Switch_Delay) 
SWITCH2 
S(@Switch_Delay) 
EXIT 
[HolyShield] 
K(@HolyShield) 
S(@SwitchSkill) 
RC(200,300) 
S(@Switch_Delay) 
RC(200,300) 
S(@Switch_Delay) 
EXIT 
;=========Miscellaneous========= 
[ToTownAct5] 
K(@Town_Portal) 
S(@SwitchSkill) 
FUNC:TOWNTP 
S(900) 
EXEC:PotBot.exe 
S(200) 
K(@Vigor) 
S(@SwitchSkill) 
FUNC:A5TownPoint 
EXIT 
[ToTownAct3] 
K(@Town_Portal) 
S(@SwitchSkill) 
FUNC:TOWNTP 
S(900) 
K(@Vigor) 
S(@SwitchSkill) 
FUNC:A3TownToA5 
EXEC:FromA5WPtoA5Start.au3 
S(200) 
EXEC:PotBot.exe 
FUNC:A5TownPoint 
EXIT 
[Loot] 
KU(@Standstill) 
RCU 
LCU 
K(@Vigor) 
S(@SwitchSkill) 
PICKIT(800) 
S(200) 
PICKIT(800) 
EXIT 
[SetA3Colors] 
FUNC:ColorsA3 
EXIT 
[SetA5Colors] 
FUNC:ColorsA5 
EXIT 
[Delay] 
S(1000) 
EXIT 
;=========Attacks========= 
[StationaryAttack] 
K(@Concentration) 
S(@SwitchSkill) 
KD(@Standstill) 
LCD(410,320) 
S(300) 
LCD(430,320) 
S(600) 
CMDEAD 
CTOE 
[TeleportAttack] 
K(@Teleport) 
S(@SwitchSkill) 
EXEC:MonsterFocus.au3 
S(100) 
SRC 
S(@Tele_Delay) 
K(@Concentration) 
S(@SwitchSkill) 
KD(@Standstill) 
LCD(410,320) 
S(300) 
LCD(430,320) 
S(300) 
LCD(410,320) 
S(300) 
CTOE 
[ShenkAttack] 
K(@Teleport) 
S(@SwitchSkill) 
EXEC:ShenkFocus.au3 
S(100) 
SRC 
S(@Tele_Delay) 
K(@Concentration) 
S(@SwitchSkill) 
KD(@Standstill) 
LCD(410,320) 
S(300) 
LCD(430,320) 
S(300) 
LCD(410,320) 
S(300) 
CTOE 
[DacAttack] 
K(@Teleport) 
S(@SwitchSkill) 
EXEC:DacFocus.au3 
S(100) 
SRC 
S(@Tele_Delay) 
K(@Concentration) 
S(@SwitchSkill) 
KD(@Standstill) 
LCD(410,320) 
S(300) 
LCD(430,320) 
S(300) 
LCD(410,320) 
S(300) 
CTOE 
;=========Eldritch========= 
[GotoFrigid] 
SR(@Random_Delay) 
FUNC:A5EWP 
S(@WP_Delay) 
EXIT 
[TeleToEldritch] 
K(@Teleport) 
S(@Key_Delay) 
BRC(130,-60) 
WEOT(@Tele_Delay) 
BRC(80,-335) 
WEOT(@Tele_Delay) 
RC(400,150) 
WEOT(@Tele_Delay) 
EXIT 
;=========Thresh========= 
[FromEldtoFrigidWP] 
K(@Teleport) 
S(@Key_Delay) 
RC(362,542) 
WEOT(@Tele_Delay) 
RC(362,542) 
WEOT(@Tele_Delay) 
BRC(335,174) 
WEOT(@Tele_Delay) 
EXIT 
[ToArreat] 
EXEC:Thresh_WP.au3 
S(@WP_Delay) 
K(@Teleport) 
S(@Key_Delay) 
EXEC:Bosses\TeleToArreatWall.au3 
EXIT 
[TeleToThresh] 
S(100) 
EXEC:Bosses\TeleToThresh.au3 
EXIT 
;=========Shenk========= 
[TeleToShenkFromEld] 
K(@Teleport) 
S(@Key_Delay) 
RC(275,515) 
WEOT(@Tele_Delay) 
RC(550,550) 
WEOT(@Tele_Delay) 
BRC(400,110) 
WEOT(@Tele_Delay) 
RC(700,520) 
WEOT(@Tele_Delay) 
RC(700,520) 
WEOT(@Tele_Delay) 
RC(600,550) 
WEOT(@Tele_Delay) 
RC(700,520) 
WEOT(@Tele_Delay) 
RC(690,350) 
WEOT(@Tele_Delay) 
RC(700,550) 
WEOT(@Tele_Delay) 
EXIT 
[TeleToShenkFromWP] 
K(@Teleport) 
S(@Key_Delay) 
BRC(400,110) 
WEOT(@Tele_Delay) 
RC(700,520) 
WEOT(@Tele_Delay) 
RC(700,520) 
WEOT(@Tele_Delay) 
RC(600,550) 
WEOT(@Tele_Delay) 
RC(700,520) 
WEOT(@Tele_Delay) 
RC(690,350) 
WEOT(@Tele_Delay) 
RC(700,550) 
WEOT(@Tele_Delay) 
EXIT 
;=========Dac========= 
[TeleToDac] 
K(@Teleport) 
S(@Key_Delay) 
RC(795,460) 
WEOT(@Tele_Delay) 
RC(795,460) 
WEOT(@Tele_Delay) 
RC(795,460) 
WEOT(@Tele_Delay) 
RC(795,460) 
WEOT(@Tele_Delay) 
RC(795,460) 
WEOT(@Tele_Delay) 
RC(795,460) 
WEOT(@Tele_Delay) 
RC(795,460) 
WEOT(@Tele_Delay) 
RC(795,460) 
WEOT(@Tele_Delay) 
RC(795,460) 
WEOT(@Tele_Delay) 
RC(795,460) 
WEOT(@Tele_Delay) 
RC(795,460) 
WEOT(@Tele_Delay) 
RC(795,460) 
WEOT(@Tele_Delay) 
RC(795,460) 
WEOT(@Tele_Delay) 
RC(795,460) 
WEOT(@Tele_Delay) 
RC(700,460) 
WEOT(@Tele_Delay) 
RC(700,460) 
WEOT(@Tele_Delay) 
RC(700,460) 
WEOT(@Tele_Delay) 
RC(700,460) 
WEOT(@Tele_Delay) 
RC(700,460) 
WEOT(@Tele_Delay) 
RC(700,460) 
WEOT(@Tele_Delay) 
RC(700,460) 
WEOT(@Tele_Delay) 
RC(700,460) 
WEOT(@Tele_Delay) 
RC(700,460) 
WEOT(@Tele_Delay) 
RC(700,460) 
WEOT(@Tele_Delay) 
RC(600,540) 
WEOT(400) 
EXEC:Bosses\TeleToDac.au3 
EXIT 
;=========Pindle========= 
[ToAnya] 
SR(@Random_Delay) 
FUNC:A5WPtoATP 
S(@WP_Delay) 
EXIT 
[TeleToPindle] 
K(@Teleport) 
S(@Key_Delay) 
BRC(400,-310) 
WEOT(@Tele_Delay) 
RC(700,35) 
WEOT(@Tele_Delay) 
BRC(490,-74) 
WEOT(@Tele_Delay) 
RC(600,300) 
WEOT(@Tele_Delay) 
EXIT 
;=========Mephisto========= 
[Meph_WP] 
EXEC:Meph_WP.au3 
S(@WP_Delay) 
EXIT 
[Mephisto] 
K(@Teleport) 
S(@Key_Delay) 
EXEC:Bosses\Meph.au3 
EXIT 
;=========Andariel========= 
[Andy_WP] 
EXEC:Andy_WP.au3 
S(@WP_Delay) 
EXIT 
[Andy] 
K(@Teleport) 
S(@Key_Delay) 
EXEC:Bosses\Andy.au3 
EXIT
 
 
 
MM.BOT.INI
;==============================================================================
;========= Manus-Magnus Diablo2 Lod Global MM.BOT.5.xx configuration ==========
;=================  http://perso.wanadoo.fr/manus-magnus  =====================
;==============================================================================
; This file can be case sensitive, pay attention to write "Yes" and not "yes".
; All lines starting with a ";" are comments... All others are real variables.
; Commented information is important: Read all whatever is your bot experience.
;==============================================================================
 
[Processes]
;##############################################################################
;
;                               PROCESSES & KEYS USAGE
;
; * D2_Path => Specify your Diablo II path here (C:\Programme\Diablo II)
; * D2_MultiKeys => or . If you got multiple Diablo2 keys for botting
;   write Yes here and go complete the config\mm.MultiKeys.ini file. Simply!
;==============================================================================
D2_Path =C:\Programme\Diablo II
D2_MultiKeys = No
;==============================================================================
 
[Extra]
;##############################################################################
;
;                     EXTRA DELAYS & SCRIPTS SETTINGS
;
;==============================================================================
; *Extra_CreateGameDelay => Delay in milliseconds before each game creation.
;------------------------------------------------------------------------------
Extra_CreateGameDelay = 12000
;------------------------------------------------------------------------------
; *Extra_RunsAmount => Maximum of runs before PAUSE the bot and apply the
;  Extra_RunsAmountSleepTime. If you got more than 1 Cd-Keys set the bot will
;  swap Keys sets each time the Extra_RunsAmount is reached!
; *Extra_RunsAmountSleepTime => This is the PAUSE Delay in minutes that apply
;  once the Extra_RunsAmount is reached.
;------------------------------------------------------------------------------
Extra_RunsAmount = 16
Extra_RunsAmountSleepTime = 10
;------------------------------------------------------------------------------
; *Extra_RDGNE_SleepTime => PAUSE in minutes when IP BAN/Realm Down happen.
;  NOTE: If you got more than 1 Cd-Keys set: the bot will swap Keys each time
;  A IP BAN/Realm Down happen!
;------------------------------------------------------------------------------
Extra_RDGNE_SleepTime = 30
;------------------------------------------------------------------------------
; *Extra_RDGNE_Executable => Will execute this file ( example: IpReset.vbs )
; *Extra_RDGNE_ExecutablePath => Full path of this File ( example: C:\tests )
;  NOTE:Executable & ExecutablePath are here for IP RESET Scripts...
;------------------------------------------------------------------------------
Extra_RDGNE_Executable = No
Extra_RDGNE_ExecutablePath = No
;------------------------------------------------------------------------------
; *Extra_D2LogsDelete => If "Yes" will delete systematicly D2 logs files...
;------------------------------------------------------------------------------
Extra_D2LogsDelete = No
;==============================================================================
; Fast help about settings above...
;==============================================================================
; CONSIDERING AROUND 1 MINUTE / RUN: (TWEAK IF YOUR RUN TIME IS DIFFERENT...)
;------------------------------------------------------------------------------
; 1/ IF YOU GOT ONLY 1 CD KEY SET:
; - Use the default settings above: the bot will make 10/ runs and sleep 15/
;   minutes. If a Realm Down or IP ban happen it will sleep 20/ minutes...
; 2/ IF YOU GOT 2 CD KEY SETs: try 13/10/20
; 3/ IF YOU GOT 3 CD KEY SETs or more: 15/0/20
; 4/ IF YOU WANT TO GO MORE FAST, using IP reset script : 16+/0/0 
; Note: if you got an Ip Reset Script you can setup Extra_RDGNE_SleepTime = 0
;------------------------------------------------------------------------------
; DONT FORGET THAT BLIZZARD ALLOWING A MAXIMUM OF 20 GAMES / HOUR / KEY SET...
;==============================================================================
 
;##############################################################################
;
;                     Optional scripts settings...
;
; Dedicated to third party or specific operations. Centralized in \Scripts.
; To simplify the whole things all scripts must be in the \Scripts folder, the
; working directory will be \Scripts. Example: PreLogin_Executable = Test.vbs
; Put "No" if you dont wanna use the option. Note: RUN WAIT is done.
;==============================================================================
; *PreLogin_Executable => Will be executed just before click "Connect to Bnet".
;------------------------------------------------------------------------------
PreLogin_Executable = No
PreLogin_ExecutablePath = C:\Program Files\mm.BOT\Scripts
;------------------------------------------------------------------------------
; *PostLogin_Executable => Will be executed after character selection.
;------------------------------------------------------------------------------
PostLogin_Executable = PotThreadStart.exe
PostLogin_ExecutablePath = C:\Program Files\mm.BOT\Scripts
;------------------------------------------------------------------------------
; *GameStart_Executable => Will be executed at the very start of each new game.
; Only the corpse check/recovery and optional Server IP check are done before.
;------------------------------------------------------------------------------
GameStart_Executable = RECOVER.exe
GameStart_ExecutablePath = C:\Program Files\mm.BOT\Scripts
;==============================================================================
 
 
[Character]
;##############################################################################
;
;                         GLOBAL CHARACTER & GAME PARAMETERS
;
; * Char_Mode => Mode for single player or for battle.net.
;   ==> special mode will help for sequences building: the bot will
;   directly run the sequences that are in the mm.BOT.Sequences.ini file. Thats
;   means you have launch Diablo 2 yourself (via a shortcut with the correct
;   parameters:  -direct -txt -w -ns -title "Diablo II" ) and to put your char
;   just after the desired TP or WP. Once done; launch the mm.bot.5xx.exe.
; * Char_Account => Your account (Only required if mode selected)
; * Char_Password => Your password (Only required if mode selected)
; * Char_Slot => Character position in account screen (<1> to <8>)
; * Char_Difficulty => Difficulty: , or 
; * Char_BNGamePass_String  => Suit of keys the bot will use randomly 
;   to create your games names and passes. You can put the same key multiple
;   times (not too much). Set 20+ characters, Personalize it, dont use spaces.
; * Char_BNGameName_Perso => If the parameter is different than "No" the bot
;   will take the passed string adding incremented number behind it (1,2..etc..)
;   as the new game name creation string, ignoring Char_BNGamePass_String.
;   Char_BNGamePass_Perso => Will take this string as default game password
;   if Char_BNGameName_Perso is different than "No"... Attention: Personalized
;   Game Pass must contains more than 2 alpha numeric characters (a-z / 0-9)
; * Char_MessageSent => /dnd is recommended since messages from wispers have
;   colors that -will- disturb the bot! Will be applied at each new cycle.
;   Default is here /o igw that should be used with the \tools\FList utility.
; * Char_StartRunDelay => Hightly randomised delay at the absolute start of
;   each run, when -in game- status is detected. (50-150)
;==============================================================================
Char_Mode = Battle
Char_Account =
Char_Password =
Char_Slot = 3
Char_Difficulty = Hell
Char_BNGamePass_String = 123456789-abcdefghijklmnopqrstuvwxyz
Char_BNGameName_Perso = No
Char_BNGamePass_Perso = No
Char_MessageSent = /dnd
Char_StartRunDelay = 150
;==============================================================================
 
 
;##############################################################################
;
;                          LIFE AND MERC PREFERENCES
;
; * Char_MalahHealLifePercent AND Char_MalahHealManaPercent  => The life or
;   Mana needed to heal at Heal NPC (10% step precision, minimum 10% mana,
;   less than 10% will make the bot ignore mana need, and minimum 50% for life)
; * Char_DrinkPotionLifePercent AND Char_DrinkPotionManaPercent  => The Life or
;   Mana percent needed to drink Potion (10% step precision....)
; * Char_UseMerc => Detect and ressurrect merc if dead or 
; * Char_HealMerc => Will gave rejuv to merc if life is ~1/3  or 
; * Char_PreventiveChicken => Chicken if, after a drink the bot see there
;   is only 1 column of potions left ? or 
; * Char_StopIfNoPots => Stop the bot if no more pots in belt ? or 
; * Char_MaxDrinks => Maximum of drinks allowed per sequence (ie: Eldritch
;   attack sequence) if this number is overrided the bot will chicken.
; * Char_CharHealTimer => Minimum time interval in ms between 2 char drinks.
; * Char_MercHealTimer => Minimum time interval in ms between 2 merc drinks.
; * Char_MercWeaponSwitch => Will switch merc weapon when resurrect (infinity!)
;==============================================================================
Char_MalahHealLifePercent = -10 ;positive value heals at malah, negative value does not heal
Char_MalahHealManaPercent = -10 ;positive value heals at malah, negative value does not heal
Char_DrinkPotionLifePercent = -10
Char_DrinkPotionManaPercent = -10
Char_UseMerc = Yes
Char_HealMerc = Yes
Char_PreventiveChicken = No
Char_StopIfNoPots = No
Char_MaxDrinks = 4
Char_CharHealTimer = 1000
Char_MercHealTimer = 1000
Char_MercWeaponSwitch = Yes
;==============================================================================
 
 
;##############################################################################
;
;                      GAMBLE & DIABLO CLONE PREFERENCES
;
; * Char_StashGold => How much in inventory before stashing it ?
; * Char_GambleItem => Gambled item can be OR OR 
; * Char_GambleGoldStart => Gold amount to start gamble at Gamble NPC
; * Char_GambleGoldStop => Gold amount to stop gamble at Gamble NPC (>200k)
; * Char_GambleDelay => Delay before scan & iding, dont go below 800...
;==============================================================================
; * Char_IpFinderLastByte1,2,3 => Last byte of the server you are looking for.
;   If good server is detected the bot will repeat the Precast Sequence Over &
;   Over: thats means you need to have "cast in town" sequence to allow IDLE.
;   As example Holy shield for pala, frozen armor for sorce, or others... Usage
;   is No to ALL if you are NOT looking for a specific server. However put simple
;   Bytes (ie: 66) if you search server(s). You can check up to 3 different IP.
; * Char_IpFinderExecutable => Name of the executable/script to launch when IP
;   is found. (ie: MyWav.wav or MyScript.bat...)
; * Char_IpFinderExecutablePath => full path of the executable (ie: C:\MyFolder)
; NOTE: D2 window is re-maximized once your script/wav terminated to properly 
; continue the IDLE using Precast to prevent bot focuse loose. Dont use a script
; or sound that runs too long. If ip found splash screen will spawn automaticly.
; NOTE: Make D2Clone appears at Eldtich and carry him to Shenk (easy kill).
;==============================================================================
Char_StashGold = 300000
Char_GambleItem = Rings
Char_GambleGoldStart = 1100000
Char_GambleGoldStop = 300000
Char_GambleDelay = 1200
;==============================================================================
Char_IpFinderLastByte1 = No
Char_IpFinderLastByte2 = No
Char_IpFinderLastByte3 = No
Char_IpFinderExecutable = No
Char_IpFinderExecutablePath = No
;==============================================================================
 
 
;##############################################################################
;
;                        DEFAULT INVENTORY & REPAIR PREFERENCES
;
; * Char_MiniFreeSpaces => At how much free spaces letf in inventory the bot
; will stop. Never let the bot continue to run while inventory & stash are full.
; NOTE: If you make multiple monsters and pickup rare you should have 24+ !
; If you are only pickup few uniques you can decrease the value to 12-16.
;==============================================================================
; * Char_ForceRepairCycle => Will force a repair to Larzuk every xx runs.
;   If value = 0 auto check repair is activated at the start of each run.
;   Damaged armors/Helms/etc... And -melee- weapons are automaticly detected.
;   Its recommended to force/define a cycle, since the auto check burn ~500 ms
;   If you have a sorce give 100 (repair every 100 runs...It's an example.)
;==============================================================================
Char_MiniFreeSpaces = 12
;==============================================================================
Char_ForceRepairCycle = 50
;==============================================================================
 
;##############################################################################
;
;                           KEYBOARD SETTINGS/KEYS
;
; * Char_Key_ClearScreen => The key for "clear screen" (look in controls)
; * Char_Key_Switch => The key you use to switch weapons (CTA or Eshield Switch)
; * Char_Key_AutoMap => The keyboard key you use to show the automap
; * Char_Key_Inventory => The keyboard key you use to view inventory
; * Char_Key_ShowItems => The keyboard key you use to view items on the floor
; * Char_Key_PotionsRow1 =>  Key for Potion 1 (from left to right)
; * Char_Key_PotionsRow2 =>  Key for Potion 2 (from left to right)
; * Char_Key_PotionsRow3 =>  Key for Potion 3 (from left to right)
; * Char_Key_PotionsRow4 =>  Key for Potion 4 (from left to right)
; NOTE : Example of keys: , , , , , , <6>...
; NOTE : Use -simple- keys like SPACE or a, b, c, z.. instead of F1, F2, ALT
; if you are experiencing problems. Because -simple- keys can be more 'fast'.
; NOTE : Only rejuvenations potions are picked & recongnized by the BOT
; => Fill up the belt with REJUV / FULL REJUV potions before launching the bot.
; => If you want only drink full rejuvs edit the Xrare section of mm.PkId.ini.
;==============================================================================
Char_Key_ClearScreen = SPACE
Char_Key_Switch = w
Char_Key_AutoMap = TAB
Char_Key_Inventory = i
Char_Key_ShowItems = ALT
Char_Key_PotionsRow1 = 1
Char_Key_PotionsRow2 = 2
Char_Key_PotionsRow3 = 3
Char_Key_PotionsRow4 = 4
Char_Key_ShowBelt = ö
;==============================================================================
 
[Advanced Settings]
;##############################################################################
;
;                  MOUSE AND KEYBOARD DIABLO 2 DELAYS/SENSIVITY
;
; If you dont know leave these settings as default.
; * (A)D2_FastClickDelaysRange = , => Fast Clicks are most "actions"
; clicks like attacks, moves, hide mouse...etc.. this is the randomized time
; from to in milliseconds mouse will be pressed: down,delay,up.
; * (B)D2_SlowClickDelaysRange = , => Slow Clicks category, same thing
; as above, but this concern only slow speed required delays like out-of-game
; menus, Npc menus, repair button...etc...
; * (C)D2_MouseClickDownDelay => Length a click is held down before release (ms).
; This delay is the autoit minimum press time for all clicks.
; * (D)D2_SendKeyDownDelay => Length a key is held down before release (ms).
; This delay is the autoit minimum press time for all keys.
; - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 
; All these delays can be tweaked to fix problems OR to increase performances:
; => Total Click time = (C) + (A OR B) + little value (internal & randomized)
; => Total Press Key time = (D) + little value (internal & randomized)
; D2 game have a worst sensivity for clicks and keypresses on low speed comps.
; Increasing a few (C) or/and (D) if you think the game does not receive
; properly the clicks/keys orders, Also search around for all others settings
; like delays in sequences.
; - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 
; Test these delays if you need speed: A = 10,15, B = 120,140, C & D = 15
;==============================================================================
D2_FastClickDelaysRange = 20,30
D2_SlowClickDelaysRange = 120,140
D2_MouseClickDownDelay = 20
D2_SendKeyDownDelay = 20
;==============================================================================
 
 
;##############################################################################
;
;                               INTERACTS DELAYS
;
; If you dont know leave these settings as default.
; * Char_CheckMoveDelay => End of move detection Delay; more is low, more it 
;   will increase moves reactivity. If too much low the interacts or moves can 
;   become erratics...(milliseconds). Only concern walk/run moves
;   - Try - values starting from 80 to 300 with steps of 20
;   NOTE: Char_CheckMoveDelay IS AN IMPORTANT FACTOR OF OPTIMIZATION !!
; * ItemFocusDelay => time to wait before starting an iding scan, too much low
;   delay can cause iding errors, too much high is time loss. >5 and <200.
;   Usually is as low as computer is fast.
; * Weot_MiniDelay => When using the WEOT command: Minimum delay to wait before
;   starting to check if the teleport was done or not. >300 and <800
; * Weot_ScanDelay => When using the WEOT command: Delay between each scan. A
;   scan serve to check if teleport was effective or not. >40 and <500
; - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 
; Test this delay if you need speed: Char_CheckMoveDelay = 100
; If you got a sorce with fast cast rate test this: Weot_MiniDelay = 350
;==============================================================================
Char_CheckMoveDelay = 120
ItemFocusDelay = 70
Weot_MiniDelay = 600
Weot_ScanDelay = 100
;==============================================================================
 
;##############################################################################
;
;          MISC & SPECIAL OPTIONS (some of them deserve support)
;
; If you dont know leave these settings as default.
;
; * BotProcessPriority => can be: Normal or Medium or High; default is medium
;   but you can select High if you need more iding & pickit speed.
;   ATTENTION: This option boost seriously the bot and all delays are impacted.
; * D2_RunStartKey => You can specify a Key that will be pressed at the
;   start of each run. Designed to clear all messages from MapHack or any module.
;   Must be done when third programs/hacks are used and disturb the bot due to
;   screen messages. Leave it to to dont use this option.
; * Misc_ByPassCheckCorpse => ByPass the Check of Corpse ONLY if you are
;   immortal... Maybe HC. This one will cute ~500 ms of game run time.
; * D2_PickitRescans => number of screen scans after the last pickup (pickit)
; * D2_PickitMaxRetries => max number of clicks done in a whole pickit action.
; * D2_SlowIntMDelay => Mouse Move speed for slow actions (fastest is 0)
; * D2_FastIntMDelay => Mouse Move speed for fast actions (fastest is 0)
; * D2_IdingMouseSpeed => Same thing as D2_Slow/FastIntMDelay usually at the
;   same speed than D2_FastIntMDelay, But if you get iding errors set it to 2.
; * D2_MouseClickDelay => Length of the brief pause in between mouse clicks.
; * D2_SendKeyDelay => Length of the brief pause in between sent keystrokes.
; * LogScanDrop => or Will log all scanned on the grounds.
; * LogPicked => or Will log all picked/clicked on the ground items.
; * LogSold => or Will log all sold items and their statistics.
; * SleepMouseMoves => or If yes will move the mouse while sleep.
; * D2_WName => Name of the Diablo II window that the bot will look for.
; * D2_Executable => Name the the Diablo II executable file.
; * D2_CmdParameters => Diablo II executable parameters.
; * D2_SplashBotTitle => Defaut title you want for the bot splash window.
; * Bot_STOP_HotKey => HotKey that stop the bot, default is END
; * Bot_PAUSE_HotKey => HotKey that pause the bot, default is PAUSE
; * Bot_INILOAD_HotKey => HotKey that load .ini settings, default is INS
;   (Insert key): Near all settings are reloaded, include PkId & Sequences !
;   Note: Do not execute the INILOAD while attacking monsters...
;==============================================================================
BotProcessPriority = Medium
D2_RunStartKey = No
Misc_ByPassCheckCorpse = No
D2_PickitRescans = 1
D2_PickitMaxRetries = 8
D2_SlowIntMDelay = 2
D2_FastIntMDelay = 1
D2_IdingMouseSpeed = 1
D2_MouseClickDelay = 5
D2_SendKeyDelay = 5
LogScanDrop = No
LogPicked = No
LogSold = No
SleepMouseMoves = Yes
D2_WName = Diablo II
D2_Executable = Diablo II.exe
D2_CmdParameters = -w -ns -lq -direct -txt -title "Diablo II"
D2_SplashBotTitle =
Bot_STOP_HotKey = END
Bot_PAUSE_HotKey = PAUSE
Bot_INILOAD_HotKey = INS
MMstatusURL = http://www.mmbot.net/modules/MMstatus/MMstatus.ini
MMnewsURL = http://www.mmbot.net/modules/MMstatus/MMnews.ini
Version =5.44
;==============================================================================